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Virtual Reality Related ArticlesEquator Website - Multiple projects by UK university consortium exploring multiple connections between the virtual and physical worlds. Link: Equator Website ...jasch - codespace - Nice motion / sound visualisation Link: jasch - codespace ... Project at UCL - VR Lab - dreamproductsco.com - dreamproductsco.com ... Biota.org - Karl Sims? Evolving Virtual Creatures and Breve - Biota.org - Karl Sims’ Evolving Virtual Creatures Early virtual creatures and Artifical Life projects by Karl Sims. Check out Breve, the work of Jon Klein: Real time a-life simulations in a realtime 3D environment. Link: http://www.spiderland.org/ and Link: http://www.spiderland.org/lsystem/ ... Christa Sommerer & Laurent Mignonneau - Fab VR and A-Life work from MIT artist/researchers: Link: FrameSet ... Ernst Haeckel high res images with alpha - Controversial Victorian biologist Ernst Haeckel’s drawings of organic forms that resemble the algorithmic, generative computer art of William Latham Link to high res images: Image Index William Latham wrote the book “Evolutionary Art And Computers”. Latham’s own web-presence has disappeared but traces of his work exist on the web. ... Algorithmic Botany - Plants in Virtual Space - Links: Algorithmic Botany: Publications A great resource looking at the mathematical basis of certain organic forms. ... L-systems - Organic Modelling for Virtual Worlds - Link: L-system - Wikipedia, the free encyclopedia Lindenmayer systems, better known as l-systems, describe generative, algorithmic process that can be used to produces visualisations of organic patterns like trees, ferns, leaves and other mathematically derived, recursive shapes. Some 3D software, like Maya and xFrog, use l-systems to produces 3D trees through mathematic processes. ... holograms, transparent screens and 3D laser projections - holograms, transparent screens and 3D laser projections A creative resource with loads of potential for students exploring video projection and those seeking to creative illusions of holographic projection. ... Spatialisation - Spatialisation Excellent quotation that orientates our minds to think about the ’spatialisation’ of forms within digital culture… “SPATIALISATION. The overall trend of computer culture is to spatialise all representations and experiences. The library is replaced by cyberspace; narrative is equated with traveling through space (”Myst”); all kinds of data are rendered in three dimensions through computer visualiz... Copyright © 2008, Waddies.com. All Rights Reserved. |